Playing with faculties
A few months ago Roger Ebert poked video game players with a stick, arguing that computer games could not possibly be art. His argument was stupid, as he himself has since realized, because he quite literally did not know what he was talking about: he had not played any of the games he was discussing, and so hadn’t had the kind of experience necessary to form a judgment on them. Dismissing computer games on the basis of video clips is, at best, like dismissing cinema on the basis of reading screenplays; the entire dimension in which the medium’s distinctive aesthetic effects work is absent. Ebert’s ignorance of computer games explains why he produces such a weak argument; this gives him an alibi which the editors of n+1 don’t have. Read moreā“